Interactive Installation / 2005
The message in the image on the right was placed inside six boxes, each labelled with a different question relating to basic human needs and wants. Feeling Lonely? Financial Problems? Love to Travel? Relationship troubles? Hate your job? Want to spice up your life?
Each box contained a key engraved with a number ranging from 1-6. Beside the key lay a book of options. After the viewer finished following the instructions, they were then directed to swap the key to another box, therefore affecting the outcome of the person that followed.
This work plays on the psychology of chance and the basic human refusal to relinquish control. It also illustrates society's obsession with a 'quick fix'. The following is an example of some of the options to be found in one of the boxes.
1. Make your loved one a gift that cost $5 or less.
2. Break up with your partner without giving any reasons.
3. Go and purchase a sex toy together.
4. Cheat on your partner with a prostitute. You must pay for the prostitute with money that you have stolen from your partner.
5. Invite your partner to go do something they really enjoy.
6. Tell your partner you love them fifty times within a 24 hour period.
'Chance' was inspired in part by the novel The Dice Man, published in 1971. It was a novel that told the story of a psychiatrist who began making life decisions based on the casting of dice. The author penned the book under the name Luke Rhinehart, also calling the character the same name leading people to believe it was in fact a work of non-fiction. This led to an almost cult like following by some and a ban on the book in several countries.